These page numbers goes over the
importance in composition of levels in general when it comes to the geometry in
it. Without the geometry, there can be no level, lighting or texturing. They go
over how geometry is used in a very crucial way to show how the world the
player is immersed in is realistic. It is important to take architecture in
consideration, including the way the geometry look esthetically interesting. It
is important to keep in mind the way the geometry connects to the buildings,
like pillars and the way the connect, not just the main pillar itself.
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