The game will be very close to an
advanced RPG kind of game. It will consist of a story line that will have to do
with a main character trying to find the main source of killings in his/her
hometown. It all starts with his
parents’ death and later finds himself between the killer and his dead parents.
The killer goes from town to town killing people and taking their possessions
with him. The scenario will be placed in a wild desert with a Wild West sort of
theme to it.
One
main thing that will make the game shine is the game play. It will separate the
way the story plot will be laid out as well as the way the characters
personality changes. The gameplay will be an explorer/adventure, detective, puzzle,
RPG shooting game. The type of game will only be a single player type of game
and will have many other types of games like a versus mode (where the enemy
will try to hide evidence and get away with the crime and the detective).
The
level will place the main character/player in an alley that was right along the
road where the character parked. You will have to find incriminating evidence
from a doctor that has been taking patients with no family records or anything
at all. It will be good since the character needs to incarcerate him in order
to interrogate him (anonymous tip was given that he knew the killer of his
parents). It will be a necessary for the player to complete the task undetected
or with little suspicion from the doctor himself or his coworkers. The player
will need to get a key that is planted on the doctor by introducing himself and
take his coat, or he can pick pocket when he points out someone else that’s
stealing. It will be imperative to stop the doctor when he finds out his
documents are missing. There will be a shooting with his two security guards and
his driver before the he drives away with the doctor.


want to collaborate. I'm heavily into working on my own project. perhaps we can share ideas if not code/graphics etc
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